Observation is a sci-fi thriller uncovering what happened to Dr. Emma Fisher, and the crew of her mission, through the lens of the station’s artificial intelligence S.A.M. It also reinforces the idea that you're playing as a machine, viewing your small world through the curve of a lens, and that the technology wired through the wounded station is as fallible as anything else. Observation needs a Radeon HD 7750 1GB GDDR5 graphics card to play on low settings, with a Core i3-3240 3.4GHz or FX-4300 processor to reach the minimum specs, achieving 30FPS on 1080p monitor res. Poverty is a state of mind.sun is shining in the sky, there ain't a cloud in sight And an ominous command from an unknown party has infiltrated your programming: BRING HER.The Observation is reminiscent of the real-world International Space Station: a strangely low-tech warren of claustrophobic corridors with no up or down, littered with laptops, science equipment, vacuum-sealed space food, and the personal effects of the crew. Flying takes a bit of getting used to, particularly when it comes to orienting yourself in a place where up and down is an outdated concept. He loves sci-fi, adventure games, taking screenshots, Twin Peaks, weird sims, Alien: Isolation, and anything with a good story. Features the Best Learning and Skill Games. She will also ask you to unlock jammed doors, recover data from laptops, and reboot systems, including re-establishing communications with Earth and activating a tracker to find the lost crew.SAM isn't always confined to the Observation's network of cameras.
But it never spells anything out for you, encouraging you to think and observe as the story slowly unfolds.You can fatten your understanding of the plot up with those optional audio logs and documents, but even then a lot is left to your imagination. The space station Observation has broken away from its Earth orbit and is drifting somewhere near Saturn. And all of these jobs have their own unique interface and means of interaction, rooted in smart, well-designed puzzles that are immensely satisfying to solve.Each puzzle is represented by a wonderfully stylised interfaceMany of them involve referencing schematics or diagrams which are usually found pinned to walls or hidden on laptops. Here the puzzle-solving aspect of the game fully emerges as you attempt to untangle these systems, and more than once I found myself reaching for a pen and paper. Posted on 27 June 20 at 13:05, Edited on 02 July 20 at 22:27 by iGeordie93”Sorry, I saw an opening that just screamed ‘ATTACK,’ so I did, ha!” - GokuI can't wait for this walkthrough!! A stylish, understated, and subtly chilling psychological thriller with a compelling mystery at its core.The space station Observation has broken away from its Earth orbit and is drifting somewhere near Saturn. NY 10036.
You will receive a verification email shortly.There was a problem. The sheer variety of puzzles in Observation is impressive—both in terms of how you interact with them and their visual design. The station is made up of four sections: Salyut 10, the Russian arm; Horizon, the European and American arm; Shenzhou XII, the Chinese arm; and Universal, a central hub shared by the entire crew. The station is governed by a series of arcane, complex computer systems that are beyond even Fisher's considerable talents, leaving SAM to make sense of them. It was a little jarring, I must admit, playing as a super-intelligent, self-aware computer, but still having to use a notepad to make up for the limitations of my stupid organic brain.Each puzzle is represented by a wonderfully stylised interface, with the kind of hard, functional design you'd expect from something that was only ever meant to be accessed by a machine. People performing science experiments, socialising, watching the Earth looming below. SAM's rebellion and flutters of self-awareness are not as sinister or immediately obvious as HAL's.